Firefighter Job
Built-in Fire System & Scenarios
Last updated
Built-in Fire System & Scenarios
Last updated
This is a great system that enables even more roleplay possibilities, and allows your fire department to be able to respond to fires, and extinguish them together!
Supports both third-eye and keypress interaction.
Multiple Department Support
Unique and Reliable Fire System
Extinguish Fires with a team, and split rewards based on damage done to the fire.
XP Support.
Create your own Fire Types through the config!
Portable Hose System, Use & Refill with the "watertank" item.
Firefighter Tools, Including Vehicle Sawing, Dragging Players out of Vehicles, and Carrying Players!
Department Store, Vehicles, Duty, and Boss Menu (Uses esx_society / qb-management)
Players can start fires by starting explosions / fires with weapons / gas tanks (due to FiveM limitations, this does not include things like car explosions).
Random Fire Scenarios (More are addable in the config!)
Exports for Fire Targeting (Useful if you'd like to use other hose systems)
Fire Extinguisher & Firetruck Extinguishing Support
Dispatch Supportable (Using Config.Alerts to send the event)
Supports Exports to use in other scripts.
And more!
ESX 1.1+ & Legacy
QBCore
Standalone (Code your own bridge)