# Bail & Bounty

This is a first-of-it’s-kind system that allows you to have a bail enforcement job! Not only are you able to become a bounty hunter, but you are also able to place players on parole! Players on parole must report to a parole officer for each day that they are placed on bail for, and if they do not comply - they will automatically be placed on the bounty list for bounty hunters to capture.

## Preview

{% embed url="<https://www.youtube.com/watch?v=b-ZV38FXCRI>" %}

### Features

* Bail & Parole System
  * Players who are placed on bail now will be required to attend daily parole meetings with their Parole Officer (NPC).
  * Each meeting, they will be required to go out into the community and do community service to remain compliant.
  * Missing a meeting will result in bail being **automatically revoked**, and will allow bounty hunters to find and detain them for a reward.
  * Players who are on bail will also have an ankle monitor attached to them, which will show their position to all on-duty officers.
  * These ankle monitors can be cut off by the player, and will alert police (requires configuring dispatch event).
  * Bail can be pardoned or revoked by any officer with bail management permission.
* Bounty Hunting
  * Players who have permission to bounty hunt will be able to clock-in and get a loadout.
  * By default they will receive a Tazer, which will not work against non-bounty targets. (This prevents taze abuse)
  * NPC bounties automatically generate, and can have low, medium, or high risk levels.
  * These risk levels contribute to the likelyhood of scenarios being done by the NPC, including:
    * Fleeing on foot
    * Fleeing via vehicle
    * Assault
    * Deadly Assault with a Weapon
  * Players can **take on bounties together**, and when a bounty hunter turns in your bounty - you and them get paid!
  * Turning over player bounties to officers will give the officer and bounty hunter a bonus multiplier.
* Supports ox-target, qb-target, qtarget, and even disabling target!
* Supports ESX and QB, however the bridge is open to create your own tweaks and support for alternative frameworks / target systems.

You can buy the resource here: <https://store.picklemods.com/>


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