Exports
This is the list of exports in this resource.
Client
exports.pickle_firefighterjob:EnableFireTarget(damagePerTick, attackFunction)
local damagePerTick = 0.1 -- This is how much to damage the fire while attacking.
local range = 10.0 -- Effective range for putting out fires.
exports.pickle_firefighterjob:EnableFireTarget(damagePerTick, function(index, dist)
return dist < range and IsDisabledControlPressed(1, 24)
end)exports.pickle_firefighterjob:DisableFireTarget()
exports.pickle_firefighterjob:DisableFireTarget()exports.pickle_firefighterjob:IsFireTargetActive()
if (exports.pickle_firefighterjob:IsFireTargetActive()) then
print("Target is active!")
endServer
exports.pickle_firefighterjob:StartFire(coords, (opt) data)
exports.pickle_firefighterjob:RemoveFire(index)
exports.pickle_firefighterjob:StartScenario(index)
exports.pickle_firefighterjob:StopScenario()
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